2017-01-28 Filming Part 2 Did some more filming my own throwing today. This time I threw always in the same direction and filmed from the same angle, un- fortunately, it was no good one. Still, it was worth the effort. Again I threw the five discs (Aero, Roc, Comet, Buzzz and Tee- bird) in this order. The Comet tends to fly the farthest, but there's not much difference between the distance of the five on most shots. There is a much bigger difference with sidearm or overhead throws, but not with my backhand. I mostly eliminated the circular reachback, which was the goal today. Now the next problem showed up: I pull the disc towards my body and then have to move it around it, resulting in a crooked pull-through; right at the point when the disc is closest to my body, I force its way to curve. The resulting shots went up with a rather high angle and wobbled. I didn't realize the problem on the field, just later when watching the clips in slow motion. The next step to practice is to pull the disc through by the side of my body, not towards it. I learned today that it makes no sense in filming the first cou- ple of throws, as I need to get used to the throwing, i.e. warm- ing up with the disc, like I warm up my shoulder joints and upper body. It definitely is necessary to do some warming up of the body, but it is necessary to start with some soft throws, as well. My shots became better over the time I practiced, but not because of the practicing itself but because of getting warmed up and used to the throwing. Furthermore, I began to understand what distance control means. It's my Roc that showed that to me. It went straight (if I managed to throw good enough) for quite a while and then faded hard left. I assume that I can change the point when it starts to fade with my throwing power, meaning that I have good control of the distance it will travel. This distance control is harder to accomplish with the Aero, which goes dead straight until it lands. http://marmaro.de/discgolf/ markus schnalke